main
Kay 2 months ago
commit 226a15703d
  1. 17
      .README.template.md
  2. 8
      .gitlab-ci.yml
  3. 307
      00-tutorial/tutorial.p8
  4. 224
      01-pong/pong.p8
  5. 8145
      02-for-a-friend/html/easter.js
  6. 1104
      02-for-a-friend/html/index.html
  7. BIN
      03-awtb-nov-2021/awtb.p8.png
  8. 8147
      03-awtb-nov-2021/awtb_html/awtb.js
  9. 1104
      03-awtb-nov-2021/awtb_html/index.html
  10. 710
      03-awtb-nov-2021/main.p8
  11. 13
      CHANGELOG.md
  12. 459
      LICENSE
  13. 75
      README.md

@ -0,0 +1,17 @@
## install
I publish the games i care to show on https://kthnx.itch.io/
I use Sublime Text 3 with the PICO-8 package. (follow install procedure for font)
Here is my config :
```json
{
"font_size": 16,
"highlight_line": true,
"line_padding_bottom": 4,
"line_padding_top": 4,
"pico-8_path": "C:\\Program Files (x86)\\PICO-8\\pico8.exe",
"rulers": [32]
}
```

@ -0,0 +1,8 @@
---
include:
- project: "kay/ci-templates"
file:
- "/Semantic-Release.gitlab-ci.yml"
stages:
- review

@ -0,0 +1,307 @@
pico-8 cartridge // http://www.pico-8.com
version 16
__lua__
--------------------------------
--------------------------------
-- learning pico-8 -------------
--------------------------------
-- probably does not represent -
-- the best coding practices ---
--------------------------------
-- by jukefr (hi@juke.fr) ------
--------------------------------
--------------------------------
-------------------
-- base variables -
-------------------
player = {64, 64, 8} -- x y r
enemy = {0, 0, 4} -- x y r
is_music = false -- playing ?
score = -1
speed = 1
is_playing = false
timer = 0
seconds = 0
game_over = false
-------------------
------------------
-- configuration -
------------------
clr0 = 13 -- main color
clr1 = 3 -- secondary color
------------------
--------------------------------
--------- start logic ----------
--------------------------------
-- start partymode
function partymode()
if not is_playing then
music_player()
is_playing = true
end
end
function reset()
player = {64, 64, 8} -- x y r
enemy = {0, 0, 4} -- x y r
is_music = false -- playing ?
score = -1
speed = 1
is_playing = false
timer = 0
seconds = 0
game_over = false
music(-1)
end
function music_player()
if not is_music then
music()
is_music = true
end
end
function bounds(point, r)
-- check if the position is
-- outside screen and correct
-- if it is
if point < -(r-1) then
point = 127 - r
elseif point>127+r then
point = r
end
return point
end
-- calculate player position
-- return as array
function get_position(x,y,r)
-- maps btn(i-1) to action
-- to execute on player
-- x and y position
keys={
{-1,0}, {1,0}, -- x pos
{0,-1}, {0,1} -- y pos
}
-- lua arrays start at 1
for i=1,4 do
if btn(i-1) then
x += (keys[i][1]*speed)
y += (keys[i][2]*speed)
end
end
-- check if out of bounds
x = bounds(x, r)
y = bounds(y, r)
-- check if we are eating
eat( x, y, r,
enemy[1], enemy[2], enemy[3] )
return {x,y,r}
end
function eat(px, py, pr,
ex, ey, er)
radix = (px-ex)*(px-ex)
radiy = (py-ey)*(py-ey)
radi = pr+er
radi *= radi
if radix + radiy < radi then
enemy=randomize_enemy(enemy)
player=grow(player)
end
end
function grow(p)
return {p[1], p[2], p[3]+5 }
end
function randomize_enemy(e)
score += 1
speed += 1
return {flr(rnd(127)),
flr(rnd(127)),
e[3]}
end
-- runs at every frame
-- before _draw
function _update60()
-- store position in global
-- player array
if is_playing then
timer += 1
seconds = flr(timer / 60)
if score == -1 then
enemy=randomize_enemy(enemy)
end
end
player = get_position(
player[1],
player[2],
player[3]
)
if seconds > 30 then
game_over = true
end
end
--------------------------------
---------- end logic -----------
--------------------------------
--------------------------------
-------- start graphics --------
--------------------------------
function draw_bg()
cls()
end
-- draws background
function draw_border()
rectfill(0,0,127,1, clr1)
rectfill(0,126,127,127, clr1)
rectfill(0,0,1,127, clr1)
rectfill(126,0,127,127, clr1)
end
-- draws player
function draw_player(x,y,r)
circfill(x,y,r,clr0)
end
function draw_enemy(e)
circfill(
e[1],
e[2],
e[3],
clr1
)
end
-- draw a second circle
-- if the player is out
-- of bounds, like a "mirror"
function draw_mirror(x,y)
if x < player[3] then
circfill(127+x, y, player[3] ,clr0)
partymode()
elseif x > 119 then
circfill(x-127, y, player[3], clr0)
partymode()
end
if y < player[3] then
circfill(x, 127+y, player[3] ,clr0)
partymode()
elseif y > 119 then
circfill(x, y-127, player[3] ,clr0)
partymode()
end
end
function stop_game()
o_msg = "โŽ "
o__msg = " to start over"
msg_o= 64-(#o_msg+#o__msg)*2
msg__o = msg_o+#o_msg*4
over_score = ""..score
cls()
print(over_score,
64-#over_score*2,
64, clr0)
print(o_msg,
msg_o, 105, clr0)
print(o__msg,
msg__o ,
105, clr1)
if btn(5) then
reset()
end
end
-- draws info_
function info_()
s_msg = "score:"
s__msg = ""..score
msg_s= 64-(#s_msg+#s__msg)*2
msg__s = msg_s+#s_msg*4
print(s_msg,
msg_s, 105)
print(s__msg,
msg__s ,
105, clr0)
t_msg = "time:"
t__msg = ""..(30-seconds)
msg_t= 64-(#t_msg+#t__msg)*2
msg__t = msg_t+#t_msg*4
print(t_msg, msg_t, 15, clr1)
print(t__msg, msg__t ,
15, clr0)
end
-- called after _update
function _draw()
if game_over then
stop_game()
draw_border()
else
speed = 1 + flr(rnd(abs(score)))
draw_bg()
draw_player(
player[1],
player[2],
player[3]
)
draw_mirror(
player[1],
player[2]
)
if is_playing then
draw_enemy(enemy)
draw_border()
info_()
end
end
end
--------------------------------
--------- end graphics ---------
--------------------------------
__gfx__
08800880000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
88888888000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
88888888000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
88888888000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
08888880000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00888800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00088000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
__sfx__
011000000c053000000000000000246150000000000000000c053000000000000000246150000000000000000c053000000000000000246150000000000000000c05300000000000000024615000000000000000
011000000214002140021400214002140021400214002140021400214002140021400214002140021400214002140021400214002140021400214002140021400214002140021400214002140021400214002140
011000000214002130021200211002140021300212002110021400213002120021100214002130021200211002140021300212002110021400213002120021100214002130021200211002140021300212002110
011000000214002120021100214002120021100214002120021100214002120021100214002110021400211002140021200211002140021200211002140021200211002140021200211002140021100214002110
011000000210002100021400212002110021400212002110021400212002110021400212002110021400211002140021200211002140021200211002140021200211002140021200211002140021100214002110
011000000210002100021400212002010021400212002010021400212002010021400212002010021400201002140021200201002140021200201002140021200201002140021200201002140020100214002010
01100000021000210002140021200e11002140021200e11002140021200e11002140021200e110021400e11002140021200e11002140021200e11002140021200e11002140021200e110021400e110021400e110
01100000021000210002140020200e11002040021200e01002140020200e11002040021200e010021400e01002140020200e11002040021200e01002140020200e11002040021200e010021400e010021400e010
01100000021000210002140021250e11002140021200e11502140021250e11002140021200e115021400e11002140021200e11502140021200e11002140021250e11002140021200e110021400e110021400e110
__music__
00 00014344
01 00024344
00 00034344
00 00044344
00 00054344
00 00064344
00 00074344
02 00084344

@ -0,0 +1,224 @@
pico-8 cartridge // http://www.pico-8.com
version 16
__lua__
-- pong
-- very basic attempt at re-
-- creating pong in pico-8
-- by k (hi@juke.fr)
player = {} -- base player vars
player1 = {} -- specific player
player2 = {} -- specific player
ball = {} -- pomg ball
scene = {} -- background etc.
scene.clr = 7
player.clr = 7
player.w = 3
player.h = 15
player.min_y = 2
player.max_y = 125-player.h
player1.x = 3
player1.y = 64-player.h/2
player1.vctr = {0,0}
player1.score = 0
player2.x = 124-player.w
player2.y = 64-player.h/2
player2.vctr = {0,0}
player2.score = 0
ball.r = 3
ball.clr = 7
ball.x = 64
ball.y = 64
ball.speed = 1
ball.vctr = {0,0}
function player1.update()
player1.x += player1.vctr[1]
player1.y += player1.vctr[2]
end
function player1.mvmt()
player1.vctr[1]=0
player1.vctr[2]=0
if btn(4) then
if player1.y-1>player.min_y then
player1.vctr[1]=0
player1.vctr[2]=-1
end
end
if btn(5) then
if player1.y+1<player.max_y then
player1.vctr[1]=0
player1.vctr[2]=1
end
end
end
function player2.update()
player2.x += player2.vctr[1]
player2.y += player2.vctr[2]
end
function player2.mvmt()
player2.vctr[1]=0
player2.vctr[2]=0
if btn(2) then
if player2.y-1>player.min_y then
player2.vctr[1]=0
player2.vctr[2]=-1
end
end
if btn(3) then
if player2.y+1<player.max_y then
player2.vctr[1]=0
player2.vctr[2]=1
end
end
end
function ball.update()
ball.x += ball.vctr[1]
ball.y += ball.vctr[2]
end
function ball.throw(direction)
if direction == "left" then
ball.vctr[1] = -ball.speed
ball.vctr[2] = 0
elseif direction == "right" then
ball.vctr[1] = ball.speed
ball.vctr[2] = 0
else
if ball.vctr[1] == 0 then
if ball.vctr[2] == 0 then
ball.vctr[1] = ball.speed
ball.vctr[2] = 0
end
end
end
end
function scene.reset()
ball.x = 64
ball.y = 64
ball.vctr = {0,0}
player1.x = 3
player1.y = 64-player.h/2
player1.vctr = {0,0}
player2.x = 124-player.w
player2.y = 64-player.h/2
player2.vctr = {0,0}
end
function scene.score()
if ball.x <= 2+ball.r then
player2.score += 1
scene.reset()
ball.throw("right")
end
if ball.x >= 125-ball.r then
player1.score += 1
scene.reset()
ball.throw("left")
end
end
function scene.collision()
-- down wall collision
if ball.y >= 125-ball.r then
ball.vctr[2]=-ball.vctr[2]
end
-- up wall collision
if ball.y <= 2+ball.r then
ball.vctr[2]=-ball.vctr[2]
end
-- player1 collision
if ball.x==2+player.w+ball.r then
if ball.y>=player1.y then
if ball.y<=player1.y+player.h then
ball.vctr[1]*=-1
if player1.vctr[2] > 0 then
ball.vctr[2]+=rnd(abs(player1.vctr[2]))
else
ball.vctr[2]-=rnd(abs(player1.vctr[2]))
end
end
end
end
-- player2 collision
if ball.x==125-player.w-ball.r then
if ball.y>=player2.y then
if ball.y<=player2.y+player.h then
ball.vctr[1]*=-1
if player2.vctr[2] > 0 then
ball.vctr[2]+=rnd(abs(player2.vctr[2]))
else
ball.vctr[2]-=rnd(abs(player2.vctr[2]))
end
end
end
end
end
function _update60()
player1.mvmt()
player1.update()
player2.mvmt()
player2.update()
scene.score()
scene.collision()
ball.throw()
ball.update()
end
function scene.draw()
-- borders
rectfill(0,0,127,1,scene.clr)
rectfill(0,0,1,127,scene.clr)
rectfill(0,126,127,127,
scene.clr)
rectfill(126,0,127,127,
scene.clr)
-- score
score1=""..player1.score
score2=""..player2.score
print(score1, 32-#score1*2, 5,
scene.clr)
print(score2, 96-#score2*2, 5,
scene.clr)
-- middle line (good enough)
for i=0,16 do
if i%2 == 0 then
rectfill(64,4+i*8,65,i*8+12,
scene.clr)
end
end
end
function player.draw(p)
rectfill(
p.x,
p.y,
p.x+player.w,
p.y+player.h,
player.clr
)
end
function ball.draw(b)
circfill(b.x,b.y,b.r,b.clr)
end
function _draw()
cls()
scene.draw()
player.draw(player1)
player.draw(player2)
ball.draw(ball)
end

File diff suppressed because one or more lines are too long

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.1 KiB

File diff suppressed because one or more lines are too long

File diff suppressed because it is too large Load Diff

@ -0,0 +1,710 @@
pico-8 cartridge // http://www.pico-8.com
version 33
__lua__
--awtb 2021
function _init()
debug=false
p={
sp=1,
x=59,
y=59,
w=8,
h=8,
flp=false,
dx=0,
dy=0,
m_dx=2,
m_dy=3,
acc=0.5,
boost=4,
anim=0,
running=false,
jumping=false,
falling=false,
sliding=false,
landing=false,
dead=false,
ts=time()
}
gravity=0.3
friction=0.85
--camera
cam_x=0
--map limits
map_start=0
map_end=8*128
--debug
x1r=0 y1r=0 x2r=0 y2r=0
dbg_col={
l="no",
r="no",
u="no",
d="no"
}
--pranks
prks={
a=false,
b=false,
c=false,
d=false,
e=false,
f=false,
g=false,
h=false,
i=false,
j=false,
k=false,
l=false,
m=false,
n=false,
}
end
-->8
--update and draw
function _update()
player_update()
player_animate()
fuckery()
--camera
cam_x=p.x-64+(p.w/2)
if cam_x<map_start then
cam_x=map_start
end
if cam_x>map_end-128 then
cam_x=map_end-128
end
camera(cam_x,0)
end
function _draw()
cls()
if p.dead then
deadery()
else
map(0,0)
spr(p.sp, p.x, p.y, p.w/8, p.h/8, p.flp)
print("an adventure by k", 0, 6, 7)
print("โ™ฅ", 71, 6, 8)
print("'awtb' nov 2021", 0, 0, 7)
print("โฌ…๏ธโžก๏ธ to move", 0, 60, 7)
print(" โŽ to jump", 0, 66, 7)
print("jump as far as you can",420,0,7)
print("congratulations",950,80,7)
print("you won the right",950,86,7)
print("to game end",950,92,7)
end
--debug
if debug then
rect(x1r, y1r, x2r, y2r, 8)
print("โฌ…๏ธ="..dbg_col.l,cam_x,12, 8)
print("โžก๏ธ="..dbg_col.r,cam_x,18, 8)
print("โฌ†๏ธ="..dbg_col.u,cam_x,24, 8)
print("โฌ‡๏ธ="..dbg_col.d,cam_x,30, 8)
print("dx="..p.dx, cam_x, 0, 8)
print("dy="..p.dy, cam_x, 6, 8)
print("x="..p.x, cam_x, 36, 8)
print("y="..p.y, cam_x, 42, 8)
end
end
-->8
--collisions
function collide_map(obj,aim,flag)
--obj = table x,y,w,h
--aim = left,right,up,down
local x=obj.x local y=obj.y
local w=obj.w local h=obj.h
local x1=0 local y1=0
local x2=0 local y2=0
if aim=="left" then
x1=x-1 y1=y
x2=x y2=y+h-1
elseif aim=="right" then
x1=x+w-1 y1=y
x2=x+w y2=y+h-1
elseif aim=="up" then
x1=x+2 y1=y-1
x2=x+w-3 y2=y
elseif aim=="down" then
x1=x+2 y1=y+h
x2=x+w-3 y2=y+h
end
--debug
if debug then
x1r=x1 y1r=y1
x2r=x2 y2r=y2
end
--pixels to tiles
x1/=8 y1/=8
x2/=8 y2/=8
if fget(mget(x1,y1), flag)
or fget(mget(x1,y2), flag)
or fget(mget(x2,y1), flag)
or fget(mget(x2,y2), flag) then
return true
else
return false
end
end
-->8
--player functions
function player_update()
if p.dead then
return
end
--fuckery
if collide_map(p,"down",2)
or collide_map(p,"left",2)
or collide_map(p,"right",2)
or collide_map(p,"up",2)
and not p.dead then
p.dead=true
p.t=time()
sfx(1)
end
--physics
p.dy+=gravity
p.dx*=friction
--controls
if btn(โฌ…๏ธ) then
p.dx-=p.acc
p.running=true
p.flp=true
end
if btn(โžก๏ธ) then
p.dx+=p.acc
p.running=true
p.flp=false
end
--slide
if p.running
and not btn(โฌ…๏ธ)
and not btn(โžก๏ธ)
and not p.falling
and not p.jumping then
p.running=false
p.sliding=true
end
--jump
if btnp(โŽ)
and p.landed then
sfx(0)
p.dy-=p.boost
p.landed=false
end
--collision up down
if p.dy>0 then
p.falling=true
p.landed=false
p.jumping=false
p.dy=limit_speed(p.dy, p.m_dy)
if collide_map(p,"down",0) then
p.landed=true
p.falling=false
p.dy=0
p.y-=((p.y+p.h+1)%8)-1
--debug
dbg_col.d="yes"
else dbg_col.d="no"
end
elseif p.dy<0 then
p.jumping=true
if collide_map(p,"up",1) then
p.dy=0
--debug
dbg_col.u="yes"
else dbg_col.u="no"
end
end
--collision left right
if p.dx<0 then
p.dx=limit_speed(p.dx, p.m_dx)
if collide_map(p,"left",1) then
p.dx=0
--debug
dbg_col.l="yes"
else dbg_col.l="no"
end
elseif p.dx>0 then
p.dx=limit_speed(p.dx, p.m_dx)
if collide_map(p,"right",1) then
p.dx=0
--debug
dbg_col.r="yes"
else dbg_col.r="no"
end
end
-- stop sliding
if p.sliding then
if abs(p.dx)<.2
or p.running then
p.dx=0
p.sliding=false
end
end
p.x+=p.dx
p.y+=p.dy
--limit to map
if p.x<map_start then
p.x=map_start
end
if p.x>map_end-p.w then
p.x=map_end-p.w
end
end
function player_animate()
if p.jumping then
p.sp=7
elseif p.falling then
p.sp=8
elseif p.sliding then
p.sp=9
elseif p.running then
if time()-p.anim>.1 then
p.anim=time()
p.sp+=1
if p.sp>6 then
p.sp=3
end
end
else --player idle
if time()-p.anim>.3 then
p.anim=time()
p.sp+=1
if p.sp>2 then
p.sp=1
end
end
end
end
function limit_speed(num,maximum)
return mid(-maximum, num, maximum)
end
-->8
--fuckery
function fuckery()
if p.y>135
and not p.dead then
p.dead=true
p.t=time()
sfx(1)
end
--first epic prank
if p.x>11*8
and not prks.a then
prks.a=true
sfx(2)
mset(12,14,0)
mset(13,14,0)
mset(12,15,0)
mset(13,15,0)
mset(11,14,69)
mset(14,14,68)
end
--second epic prank
if p.x>26*8
and not prks.b then
prks.b=true
sfx(2)
mset(28,14,0)
mset(28,15,0)
mset(29,14,0)
mset(29,15,0)
mset(30,14,68)
end
if p.x>32*8
and not prks.c then
prks.c=true
sfx(2)
mset(33,13,70)
mset(34,13,70)
end
if p.x>38*8
and not prks.d then
prks.d=true
sfx(2)
mset(40,13,70)
end
if p.x>41*8
and not prks.e then
prks.e=true
sfx(2)
mset(43,14,0)
mset(43,15,0)
mset(44,14,0)
mset(44,15,0)
mset(42,14,69)
mset(45,14,68)
end
if p.x>=56*8
and p.y<=08*8
and not prks.f then
prks.f=true
sfx(2)
for j=9,15 do
mset(56,j,0)
end
end
if p.x>=64*8
and not prks.g then
prks.g=true
sfx(2)
mset(66,13,70)
mset(67,13,70)
end
if p.x>=59*8
and p.x<=62*8
and p.y>=90
and not prks.h then
prks.h=true
sfx(2)
mset(59,14,99)
mset(60,14,99)
mset(61,14,99)
mset(62,14,99)
mset(63,14,99)
mset(64,14,99)
end
if p.x>=72*8
and not prks.k then
prks.k=true
sfx(2)
mset(73,13,70)
end
if p.x>=87*8
and not prks.i then
prks.i=true
sfx(2)
mset(88,15,112)
mset(88,14,112)
end
if p.x>=90*8
and not prks.j then
prks.j=true
sfx(2)
mset(91,15,112)
mset(91,14,97)
mset(92,14,66)
end
if p.x>=103*8
and not prks.l then
prks.l=true
sfx(2)
for i=104,105 do
for j=5,15 do
mset(i,j,0)
end
end
end
if p.x>=111*8
and not prks.m then
prks.m=true
sfx(2)
mset(112,14,0)
mset(112,15,0)
mset(113,14,0)
mset(113,15,0)
mset(114,14,68)
end
if p.x>123*8
and not prks.n then
prks.n=true
sfx(2)
mset(124,13,70)
end
end
function deadery()
print("you is", cam_x+42,64,7)
print("dead", cam_x+70,64,8)
print("โŽ to restart", cam_x+38,70,7)
if p.x>125*8
and p.y>130 then
print("time: "..(p.t-p.ts), cam_x+38,76,7)
end
if btn(โŽ) then
reload()
_init()
end
end
__gfx__
0000000000ccccc000ccccc0000ccccc000ccccc000ccccc000ccccc000ccccce00ccccc00000000000000000000000000000000000000000000000000000000
0000000000eeeee000eeeee00eeeeeee0e0eeeeee00eeeeee0eeeeee00eeeeee0eeeeeee0ccccc00000000000000000000000000000000000000000000000000
007007000e76c7c00e76c7c0e00776c7e0e776c70ee776c70e0776c70e0776c7000776c70eeeee00000000000000000000000000000000000000000000000000
000770000e7777700e77727000077772000777720007777200077772e007777200077772e76c7c00000000000000000000000000000000000000000000000000
00077000000ee00000eeee0007eee00007eee00007eee00007eee00000eee0000000eee0e7772700000000000000000000000000000000000000000000000000
0070070000eeee00070ee070000ee000000ee000000ee000000ee000070ee0000000ee0700eeee70000000000000000000000000000000000000000000000000
00000000070e5070000e50000ee0500000e500000550e000005e0000005e000000000e50070ee500000000000000000000000000000000000000000000000000
0000000000e0050000e005000000500000e500000000e000005e000005e00000000000e50000ee55000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb00bbbbbbbbbbbb0088888888000880000000000000000000000000000000000000000000000000000000000000000000
3bbb3bbbbbbb3bbb3b333bb3bbbbb33b0bbbb3b3bbb3bbb087777778000880000000000000000000000000000000000000000000000000000000000000000000
33b333b33bb33bbb33443b3433bbb343bb3b34343b3433bb87755778000880000000000000000000000000000000000000000000000000000000000000000000
4b3444343bb343b3444443b443bb3444bbb33444434443bb87500578000880000000000000000000000000000000000000000000000000000000000000000000
4b3424443b344434494443b4443b3444bb3444444449443b87500578888888880000000000000000000000000000000000000000000000000000000000000000
434444444344494444444b3444434424b344444d444443bb87755778088888800000000000000000000000000000000000000000000000000000000000000000
44444d44444444444445434449444444bb34f4444544443b87777778008888000000000000000000000000000000000000000000000000000000000000000000
4944444444d444f444d444444444e444334444444444444388888888000880000000000000000000000000000000000000000000000000000000000000000000
44444444444444444444444444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
44444644444444444c44444444494444000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
49444444444422444447446444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
444944444442924444774444d6664444000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
444444444442244444467444d6666644000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
4444464444444444444467744d66664f000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
44444444474444444444474444dddd44000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
44e44444444444e44444444444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
33333333333333334444444444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
bbbb3bbbbbbbb3bb9999499999999499000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
bbb3bbbbbbbb3bbb9994999999994999000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
33333333333333334444444444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
b3bbbb3bb3bbbbbb9499994994999999000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
bb3bbb3bbb3bbbbb9949994999499999000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
33333333333333334444444444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
003bb300000000000049940000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
003bb300003bb3000049940000499400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0033b300003bb3000044940000499400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
003bb300003bb3000049940000499400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
003bb300003bb3000049940000499400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
003bb300003333000049940000444400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
003b3300003bb3000049440000499400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
003bb300003bb3000049940000499400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
003bb300003bb3000049940000499400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
__label__
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000ccccc0000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b3000000000000000000000000000000000000000000eeeee0000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb300000000000000000000000000000000000000000e76c7c0000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb300000000000000000000000000000000000000000e777770000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb30000000000000000000000000000000000000000000ee000000000000000000000000000000000000000000000000000000000000000
000000003b3300003b33000000000000000000000000000000000000000000eeee00000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb30000000000000000000000000000000000000000070e5070000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000000000000e00500000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000033333333333333330000000000000000000000000000000000000000000000000000000000
0000000033b3000033b30000000000000000000000000000000000bbbb3bbbbbbb3bbb0000000000000000000000000000000000000000000000000000000000
000000003bb300003bb30000000000000000000000000000000000bbb3bbbbbbb3bbbb0000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000033333333333333330000000000000000000000000000000000000000000000000000000000
000000003bb300003bb30000000000000000000000000000000000b3bbbb3bb3bbbb3b0000000000000000000000000000000000000000000000000000000000
000000003b3300003b330000000000000000000000000000000000bb3bbb3bbb3bbb3b0000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000000000000033333333333333330000000000000000000000000000000000000000000000000000000000
000000003bb300003bb30000000000000000000000000000000000003bb300003bb3000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000003333333333333333003bb3000000000000000000000000000000000000000000000000000000000000
0000000033b3000033b300000000000000000000000000bbbb3bbbbbbb3bbb0033b3000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb300000000000000000000000000bbb3bbbbbbb3bbbb003bb3000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000003333333333333333003bb3000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb300000000000000000000000000b3bbbb3bb3bbbb3b003bb3000000000000000000000000000000000000000000000000000000000000
000000003b3300003b3300000000000000000000000000bb3bbb3bbb3bbb3b003b33000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb3000000000000000000000000003333333333333333003bb3000000000000000000000000000000000000000000000000000000000000
000000003bb300003bb300000000000000000000000000003bb300003bb300003bb3000000000000000000000000000000000000000000000000000000000000
bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb00003bb300003bb300000000000000000000000000000000000000000000bbbbbbbbbbbbbbbb
bbb3b33b333bb3bbbb3bbbbbbb3bbb3b333bb3bbbb3bbbbbb3bbb00033b3000033b30000000000000000000000000000000000000000000bbbb3b3bbbbb33b3b
3b343433443b343bb33bbb3bb33bbb33443b343bb33bbb3b3433bb003bb300003bb3000000000000000000000000000000000000000000bb3b343433bbb34333
b33444444443b43bb343b33bb343b3444443b43bb343b3434443bb003bb300003bb3000000000000000000000000000000000000000000bbb3344443bb344444
344444494443b43b3444343b344434494443b43b3444344449443b003bb300003bb3000000000000000000000000000000000000000000bb344444443b344449
44444d44444b34434449444344494444444b3443444944444443bb003b3300003b33000000000000000000000000000000000000000000b344444d4443442444
34f44444454344444444444444444444454344444444444544443b003bb300003bb3000000000000000000000000000000000000000000bb34f4444944444444
44444444d4444444d444f444d444f444d4444444d444f444444443003bb300003bb3000000000000000000000000000000000000000000334444444444e44444
444444444444444444444444444444444444444444444444444444003bb300003bb3000000000000000000000000000000000000000000444444444444444444
4446444444464444494444444446444444464444444644444446440033b3000033b3000000000000000000000000000000000000000000444446444444464444
444444494444444444444449444444494444444944444449444444003bb300003bb3000000000000000000000000000000000000000000494444444944444444
49444444494444d666444444494444444944444449444444494444003bb300003bb3000000000000000000000000000000000000000000444944444449444444
44444444444444d666664444444444444444444444444444444444003bb300003bb3000000000000000000000000000000000000000000444444444444444444
444644444446444d66664f44444644444446444444464444444644003b3300003b33000000000000000000000000000000000000000000444446444444464444
4444444444444444dddd4444444444444444444444444444444444003bb300003bb3000000000000000000000000000000000000000000444444444444444447
e4444444e444444444444444e4444444e4444444e4444444e44444003bb300003bb300000000000000000000000000000000000000000044e4444444e4444444
__gff__
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000003030303030304000000000000000000030303030000000000000000000000000101010100000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
__map__
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000000000000000000000000000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000000000000000000000000000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000000000000000000000000000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000000000000000000000000000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000000000000060600000000000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000000000000070700000606000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000000000000070700000707000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000006060000070700000707000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000000000000000000000000000000007070700000000000007070000070700000000070000000000000007070000070700000707000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000000062620000000000000000000000007070700000000000007070000070700000000070000000000000007070000060600000707000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000006262720000000000000000000000007070700000000000007070000070700000000070000000000000007070000070700000707000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000000000000000000000000000000000007200000072000000000000007200000000626272720000000000000000000000007070700000000000007070000070700000000070000000000000007070000070700000707000707000000000000000720000000070000000000000
0000700070000000000000000000007070000000006060000000000000000000000000007200000072000000000000007200000062627272720000000000000000000000007070700000000000007070000070700000000070000000000000007060600070700000707000707000000000000000720000000070000000470000
0000700070000000000000000000007070000000606070000000000000000000460000007200000072000000000000007200006262727272720000000000000000000000007070700000000000007070000070700000000070000000000000007070700070700000707000707000000000000000720000000070000000000000
4043404041414241414342414042414241414241457070000000000044434242414141424340434043424141404241404142414572727272720000000000000000004440434243404142424500006060000060600000000060000000444240457070700070700000707000707000000044404343434043414041434345004443
5050515050505050505052505050505053505050507070000000000050505150505250505053505050525050515050505253505072727272720000000000000000005051525050535050515000007070000070700000000070000000505053507070700070700000707000707000000050535051505050525050515050005050
__sfx__
000100000e0500e0500e0500f050100501105013050170501a0501c0502a0002f0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000c00000b05607056020560105600050000010e00100051000501a0001a0001b0001c00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
000400003105031000280503000036050000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000

@ -0,0 +1,13 @@
# [1.1.0](https://code.eutychia.org/kay/pico-8/compare/v1.0.0...v1.1.0) (2022-06-26)
### Features
* Update readme ([efb2815](https://code.eutychia.org/kay/pico-8/commit/efb2815639c729597fa46efd02a40c6dd4cc4fd2))
# 1.0.0 (2022-06-26)
### Features
* Add semantic release ([63c3bb7](https://code.eutychia.org/kay/pico-8/commit/63c3bb74621cf425a6aa9fc952121cd43f45281a))

@ -0,0 +1,459 @@
Attribution-NonCommercial-ShareAlike 4.0 International AntiFascistEdit
=======================================================================
Creative Commons Corporation ("Creative Commons") is not a law firm and
does not provide legal services or legal advice. Distribution of
Creative Commons public licenses does not create a lawyer-client or
other relationship. Creative Commons makes its licenses and related
information available on an "as-is" basis. Creative Commons gives no
warranties regarding its licenses, any material licensed under their
terms and conditions, or any related information. Creative Commons
disclaims all liability for damages resulting from their use to the
fullest extent possible.
Using Creative Commons Public Licenses
Creative Commons public licenses provide a standard set of terms and
conditions that creators and other rights holders may use to share
original works of authorship and other material subject to copyright
and certain other rights specified in the public license below. The
following considerations are for informational purposes only, are not
exhaustive, and do not form part of our licenses.
Considerations for licensors: Our public licenses are
intended for use by those authorized to give the public
permission to use material in ways otherwise restricted by
copyright and certain other rights. Our licenses are
irrevocable. Licensors should read and understand the terms
and conditions of the license they choose before applying it.
Licensors should also secure all rights necessary before
applying our licenses so that the public can reuse the
material as expected. Licensors should clearly mark any
material not subject to the license. This includes other CC-
licensed material, or material used under an exception or
limitation to copyright. More considerations for licensors:
wiki.creativecommons.org/Considerations_for_licensors
Considerations for the public: By using one of our public
licenses, a licensor grants the public permission to use the
licensed material under specified terms and conditions. If
the licensor's permission is not necessary for any reason--for
example, because of any applicable exception or limitation to
copyright--then that use is not regulated by the license. Our
licenses grant only permissions under copyright and certain
other rights that a licensor has authority to grant. Use of
the licensed material may still be restricted for other
reasons, including because others have copyright or other
rights in the material. A licensor may make special requests,
such as asking that all changes be marked or described.
Although not required by our licenses, you are encouraged to
respect those requests where reasonable. More considerations
for the public:
wiki.creativecommons.org/Considerations_for_licensees
=======================================================================
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International
Public License
By exercising the Licensed Rights (defined below), You accept and agree
to be bound by the terms and conditions of this Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International Public License
("Public License"). To the extent this Public License may be
interpreted as a contract, You are granted the Licensed Rights in
consideration of Your acceptance of these terms and conditions, and the
Licensor grants You such rights in consideration of benefits the
Licensor receives from making the Licensed Material available under
these terms and conditions.
Section 1 -- Definitions.
a. Adapted Material means material subject to Copyright and Similar
Rights that is derived from or based upon the Licensed Material
and in which the Licensed Material is translated, altered,
arranged, transformed, or otherwise modified in a manner requiring
permission under the Copyright and Similar Rights held by the
Licensor. For purposes of this Public License, where the Licensed
Material is a musical work, performance, or sound recording,
Adapted Material is always produced where the Licensed Material is
synched in timed relation with a moving image.
b. Adapter's License means the license You apply to Your Copyright
and Similar Rights in Your contributions to Adapted Material in
accordance with the terms and conditions of this Public License.
c. BY-NC-SA Compatible License means a license listed at
creativecommons.org/compatiblelicenses, approved by Creative
Commons as essentially the equivalent of this Public License.
d. Copyright and Similar Rights means copyright and/or similar rights
closely related to copyright including, without limitation,
performance, broadcast, sound recording, and Sui Generis Database
Rights, without regard to how the rights are labeled or
categorized. For purposes of this Public License, the rights
specified in Section 2(b)(1)-(2) are not Copyright and Similar
Rights.
e. Effective Technological Measures means those measures that, in the
absence of proper authority, may not be circumvented under laws
fulfilling obligations under Article 11 of the WIPO Copyright
Treaty adopted on December 20, 1996, and/or similar international
agreements.
f. Exceptions and Limitations means fair use, fair dealing, and/or
any other exception or limitation to Copyright and Similar Rights
that applies to Your use of the Licensed Material.
g. License Elements means the license attributes listed in the name
of a Creative Commons Public License. The License Elements of this
Public License are Attribution, NonCommercial, and ShareAlike.
h. Licensed Material means the artistic or literary work, database,
or other material to which the Licensor applied this Public
License.
i. Licensed Rights means the rights granted to You subject to the
terms and conditions of this Public License, which are limited to
all Copyright and Similar Rights that apply to Your use of the
Licensed Material and that the Licensor has authority to license.
j. Licensor means the individual(s) or entity(ies) granting rights
under this Public License.
k. NonCommercial means not primarily intended for or directed towards
commercial advantage or monetary compensation. For purposes of
this Public License, the exchange of the Licensed Material for
other material subject to Copyright and Similar Rights by digital
file-sharing or similar means is NonCommercial provided there is
no payment of monetary compensation in connection with the
exchange.
l. Share means to provide material to the public by any means or
process that requires permission under the Licensed Rights, such
as reproduction, public display, public performance, distribution,
dissemination, communication, or importation, and to make material
available to the public including in ways that members of the
public may access the material from a place and at a time
individually chosen by them.
m. Sui Generis Database Rights means rights other than copyright
resulting from Directive 96/9/EC of the European Parliament and of
the Council of 11 March 1996 on the legal protection of databases,
as amended and/or succeeded, as well as other essentially
equivalent rights anywhere in the world.
n. You means the individual or entity exercising the Licensed Rights
under this Public License. Your has a corresponding meaning.
Section 2 -- Scope.
a. License grant.
1. Subject to the terms and conditions of this Public License,
the Licensor hereby grants You a worldwide, royalty-free,
non-sublicensable, non-exclusive, irrevocable license to
exercise the Licensed Rights in the Licensed Material to:
a. reproduce and Share the Licensed Material, in whole or
in part, for NonCommercial purposes only; and
b. produce, reproduce, and Share Adapted Material for
NonCommercial purposes only.
2. Exceptions and Limitations. For the avoidance of doubt, where
Exceptions and Limitations apply to Your use, this Public
License does not apply, and You do not need to comply with
its terms and conditions.
3. Term. The term of this Public License is specified in Section
6(a).
4. Media and formats; technical modifications allowed. The
Licensor authorizes You to exercise the Licensed Rights in
all media and formats whether now known or hereafter created,
and to make technical modifications necessary to do so. The
Licensor waives and/or agrees not to assert any right or
authority to forbid You from making technical modifications
necessary to exercise the Licensed Rights, including
technical modifications necessary to circumvent Effective
Technological Measures. For purposes of this Public License,
simply making modifications authorized by this Section 2(a)
(4) never produces Adapted Material.
5. Downstream recipients.
a. Offer from the Licensor -- Licensed Material. Every
recipient of the Licensed Material automatically
receives an offer from the Licensor to exercise the
Licensed Rights under the terms and conditions of this
Public License.
b. Additional offer from the Licensor -- Adapted Material.
Every recipient of Adapted Material from You
automatically receives an offer from the Licensor to
exercise the Licensed Rights in the Adapted Material
under the conditions of the Adapter's License You apply.
c. No downstream restrictions. You may not offer or impose
any additional or different terms or conditions on, or
apply any Effective Technological Measures to, the
Licensed Material if doing so restricts exercise of the
Licensed Rights by any recipient of the Licensed
Material.
6. No endorsement. Nothing in this Public License constitutes or
may be construed as permission to assert or imply that You
are, or that Your use of the Licensed Material is, connected
with, or sponsored, endorsed, or granted official status by,
the Licensor or others designated to receive attribution as
provided in Section 3(a)(1)(A)(i).
b. Other rights.
1. Moral rights, such as the right of integrity, are not
licensed under this Public License, nor are publicity,
privacy, and/or other similar personality rights; however, to
the extent possible, the Licensor waives and/or agrees not to
assert any such rights held by the Licensor to the limited
extent necessary to allow You to exercise the Licensed
Rights, but not otherwise.
2. Patent and trademark rights are not licensed under this
Public License.
3. To the extent possible, the Licensor waives any right to
collect royalties from You for the exercise of the Licensed
Rights, whether directly or through a collecting society
under any voluntary or waivable statutory or compulsory
licensing scheme. In all other cases the Licensor expressly
reserves any right to collect such royalties, including when
the Licensed Material is used other than for NonCommercial
purposes.
Section 3 -- License Conditions.
Your exercise of the Licensed Rights is expressly made subject to the
following conditions.
a. Attribution.
1. If You Share the Licensed Material (including in modified
form), You must:
a. retain the following if it is supplied by the Licensor
with the Licensed Material:
i. identification of the creator(s) of the Licensed
Material and any others designated to receive
attribution, in any reasonable manner requested by
the Licensor (including by pseudonym if
designated);
ii. a copyright notice;
iii. a notice that refers to this Public License;
iv. a notice that refers to the disclaimer of
warranties;
v. a URI or hyperlink to the Licensed Material to the
extent reasonably practicable;
b. indicate if You modified the Licensed Material and
retain an indication of any previous modifications; and
c. indicate the Licensed Material is licensed under this
Public License, and include the text of, or the URI or
hyperlink to, this Public License.
2. You may satisfy the conditions in Section 3(a)(1) in any
reasonable manner based on the medium, means, and context in
which You Share the Licensed Material. For example, it may be
reasonable to satisfy the conditions by providing a URI or
hyperlink to a resource that includes the required
information.
3. If requested by the Licensor, You must remove any of the
information required by Section 3(a)(1)(A) to the extent
reasonably practicable.
b. ShareAlike.
In addition to the conditions in Section 3(a), if You Share
Adapted Material You produce, the following conditions also apply.
1. The Adapter's License You apply must be a Creative Commons
license with the same License Elements, this version or
later, or a BY-NC-SA Compatible License.
2. You must include the text of, or the URI or hyperlink to, the
Adapter's License You apply. You may satisfy this condition
in any reasonable manner based on the medium, means, and
context in which You Share Adapted Material.
3. You may not offer or impose any additional or different terms
or conditions on, or apply any Effective Technological
Measures to, Adapted Material that restrict exercise of the
rights granted under the Adapter's License You apply.
Section 4 -- Sui Generis Database Rights.
Where the Licensed Rights include Sui Generis Database Rights that
apply to Your use of the Licensed Material:
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
to extract, reuse, reproduce, and Share all or a substantial
portion of the contents of the database for NonCommercial purposes
only;
b. if You include all or a substantial portion of the database
contents in a database in which You have Sui Generis Database
Rights, then the database in which You have Sui Generis Database
Rights (but not its individual contents) is Adapted Material,
including for purposes of Section 3(b); and
c. You must comply with the conditions in Section 3(a) if You Share
all or a substantial portion of the contents of the database.
For the avoidance of doubt, this Section 4 supplements and does not
replace Your obligations under this Public License where the Licensed
Rights include other Copyright and Similar Rights.
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
c. The disclaimer of warranties and limitation of liability provided
above shall be interpreted in a manner that, to the extent
possible, most closely approximates an absolute disclaimer and
waiver of all liability.
Section 6 -- Term and Termination.
a. This Public License applies for the term of the Copyright and