newlicense
commit
b7580b7b2e
@ -0,0 +1,11 @@
|
||||
## install
|
||||
|
||||
latest version is available at https://monstre.comfy.center/
|
||||
|
||||
## features
|
||||
|
||||
- it make batch png icons for projects with background colors and emojis
|
||||
- one icon generated per line of emojis and background is randomly selected from acceptable contrast ration list
|
||||
- can also convert words or sentences to emojis via a free external "natural language processing" api
|
||||
- generates a zip archive
|
||||
|
@ -0,0 +1,27 @@
|
||||
---
|
||||
include:
|
||||
- template: Auto-DevOps.gitlab-ci.yml
|
||||
- project: "kay/ci-templates"
|
||||
file:
|
||||
- "/Semantic-Release.gitlab-ci.yml"
|
||||
|
||||
variables:
|
||||
TEST_DISABLED: "true"
|
||||
# CODE_QUALITY_DISABLED: "true"
|
||||
# LICENSE_MANAGEMENT_DISABLED: "true"
|
||||
# BROWSER_PERFORMANCE_DISABLED: "true"
|
||||
# LOAD_PERFORMANCE_DISABLED: "true"
|
||||
# SAST_DISABLED: "true"
|
||||
# SECRET_DETECTION_DISABLED: "true"
|
||||
# DEPENDENCY_SCANNING_DISABLED: "true"
|
||||
# CONTAINER_SCANNING_DISABLED: "true"
|
||||
# DAST_DISABLED: "true"
|
||||
# REVIEW_DISABLED: "true"
|
||||
# CODE_INTELLIGENCE_DISABLED: "true"
|
||||
# CLUSTER_IMAGE_SCANNING_DISABLED: "true"
|
||||
POSTGRES_ENABLED: "false"
|
||||
# INCREMENTAL_ROLLOUT_MODE: "manual"
|
||||
|
||||
production:
|
||||
environment:
|
||||
url: "http://$CI_PROJECT_NAME.$KUBE_INGRESS_BASE_DOMAIN"
|
@ -0,0 +1,27 @@
|
||||
## [1.3.1](https://code.eutychia.org/kay/monstre/compare/v1.3.0...v1.3.1) (2022-06-29)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* Spacing ([4495eb5](https://code.eutychia.org/kay/monstre/commit/4495eb5f9c8d336a0f8c6578b4afefb0ddb854bd))
|
||||
|
||||
# [1.3.0](https://code.eutychia.org/kay/monstre/compare/v1.2.0...v1.3.0) (2022-06-26)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* Update readme ([ffccef0](https://code.eutychia.org/kay/monstre/commit/ffccef0448f0780e226267ccdae08f5eac5bb7e2))
|
||||
|
||||
# [1.2.0](https://code.eutychia.org/kay/monstre/compare/v1.1.0...v1.2.0) (2022-06-26)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* Update readme ([d8c2d8d](https://code.eutychia.org/kay/monstre/commit/d8c2d8d721b960c53ad459e7592d5fe44508cd2c))
|
||||
|
||||
# [1.1.0](https://code.eutychia.org/kay/monstre/compare/v1.0.0...v1.1.0) (2022-06-26)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* Format code ([ab805d9](https://code.eutychia.org/kay/monstre/commit/ab805d9f5646de383e20a8b72ba8d4ef70a72ed5))
|
@ -0,0 +1,6 @@
|
||||
FROM registry.hub.docker.com/library/nginx:alpine
|
||||
WORKDIR /usr/share/nginx/html
|
||||
COPY ./public .
|
||||
COPY nginx.conf /etc/nginx/
|
||||
EXPOSE 5000
|
||||
CMD ["nginx", "-g", "daemon off;"]
|
@ -0,0 +1,459 @@
|
||||
Attribution-NonCommercial-ShareAlike 4.0 International AntiFascistEdit
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons Corporation ("Creative Commons") is not a law firm and
|
||||
does not provide legal services or legal advice. Distribution of
|
||||
Creative Commons public licenses does not create a lawyer-client or
|
||||
other relationship. Creative Commons makes its licenses and related
|
||||
information available on an "as-is" basis. Creative Commons gives no
|
||||
warranties regarding its licenses, any material licensed under their
|
||||
terms and conditions, or any related information. Creative Commons
|
||||
disclaims all liability for damages resulting from their use to the
|
||||
fullest extent possible.
|
||||
|
||||
Using Creative Commons Public Licenses
|
||||
|
||||
Creative Commons public licenses provide a standard set of terms and
|
||||
conditions that creators and other rights holders may use to share
|
||||
original works of authorship and other material subject to copyright
|
||||
and certain other rights specified in the public license below. The
|
||||
following considerations are for informational purposes only, are not
|
||||
exhaustive, and do not form part of our licenses.
|
||||
|
||||
Considerations for licensors: Our public licenses are
|
||||
intended for use by those authorized to give the public
|
||||
permission to use material in ways otherwise restricted by
|
||||
copyright and certain other rights. Our licenses are
|
||||
irrevocable. Licensors should read and understand the terms
|
||||
and conditions of the license they choose before applying it.
|
||||
Licensors should also secure all rights necessary before
|
||||
applying our licenses so that the public can reuse the
|
||||
material as expected. Licensors should clearly mark any
|
||||
material not subject to the license. This includes other CC-
|
||||
licensed material, or material used under an exception or
|
||||
limitation to copyright. More considerations for licensors:
|
||||
wiki.creativecommons.org/Considerations_for_licensors
|
||||
|
||||
Considerations for the public: By using one of our public
|
||||
licenses, a licensor grants the public permission to use the
|
||||
licensed material under specified terms and conditions. If
|
||||
the licensor's permission is not necessary for any reason--for
|
||||
example, because of any applicable exception or limitation to
|
||||
copyright--then that use is not regulated by the license. Our
|
||||
licenses grant only permissions under copyright and certain
|
||||
other rights that a licensor has authority to grant. Use of
|
||||
the licensed material may still be restricted for other
|
||||
reasons, including because others have copyright or other
|
||||
rights in the material. A licensor may make special requests,
|
||||
such as asking that all changes be marked or described.
|
||||
Although not required by our licenses, you are encouraged to
|
||||
respect those requests where reasonable. More considerations
|
||||
for the public:
|
||||
wiki.creativecommons.org/Considerations_for_licensees
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International
|
||||
Public License
|
||||
|
||||
By exercising the Licensed Rights (defined below), You accept and agree
|
||||
to be bound by the terms and conditions of this Creative Commons
|
||||
Attribution-NonCommercial-ShareAlike 4.0 International Public License
|
||||
("Public License"). To the extent this Public License may be
|
||||
interpreted as a contract, You are granted the Licensed Rights in
|
||||
consideration of Your acceptance of these terms and conditions, and the
|
||||
Licensor grants You such rights in consideration of benefits the
|
||||
Licensor receives from making the Licensed Material available under
|
||||
these terms and conditions.
|
||||
|
||||
|
||||
Section 1 -- Definitions.
|
||||
|
||||
a. Adapted Material means material subject to Copyright and Similar
|
||||
Rights that is derived from or based upon the Licensed Material
|
||||
and in which the Licensed Material is translated, altered,
|
||||
arranged, transformed, or otherwise modified in a manner requiring
|
||||
permission under the Copyright and Similar Rights held by the
|
||||
Licensor. For purposes of this Public License, where the Licensed
|
||||
Material is a musical work, performance, or sound recording,
|
||||
Adapted Material is always produced where the Licensed Material is
|
||||
synched in timed relation with a moving image.
|
||||
|
||||
b. Adapter's License means the license You apply to Your Copyright
|
||||
and Similar Rights in Your contributions to Adapted Material in
|
||||
accordance with the terms and conditions of this Public License.
|
||||
|
||||
c. BY-NC-SA Compatible License means a license listed at
|
||||
creativecommons.org/compatiblelicenses, approved by Creative
|
||||
Commons as essentially the equivalent of this Public License.
|
||||
|
||||
d. Copyright and Similar Rights means copyright and/or similar rights
|
||||
closely related to copyright including, without limitation,
|
||||
performance, broadcast, sound recording, and Sui Generis Database
|
||||
Rights, without regard to how the rights are labeled or
|
||||
categorized. For purposes of this Public License, the rights
|
||||
specified in Section 2(b)(1)-(2) are not Copyright and Similar
|
||||
Rights.
|
||||
|
||||
e. Effective Technological Measures means those measures that, in the
|
||||
absence of proper authority, may not be circumvented under laws
|
||||
fulfilling obligations under Article 11 of the WIPO Copyright
|
||||
Treaty adopted on December 20, 1996, and/or similar international
|
||||
agreements.
|
||||
|
||||
f. Exceptions and Limitations means fair use, fair dealing, and/or
|
||||
any other exception or limitation to Copyright and Similar Rights
|
||||
that applies to Your use of the Licensed Material.
|
||||
|
||||
g. License Elements means the license attributes listed in the name
|
||||
of a Creative Commons Public License. The License Elements of this
|
||||
Public License are Attribution, NonCommercial, and ShareAlike.
|
||||
|
||||
h. Licensed Material means the artistic or literary work, database,
|
||||
or other material to which the Licensor applied this Public
|
||||
License.
|
||||
|
||||
i. Licensed Rights means the rights granted to You subject to the
|
||||
terms and conditions of this Public License, which are limited to
|
||||
all Copyright and Similar Rights that apply to Your use of the
|
||||
Licensed Material and that the Licensor has authority to license.
|
||||
|
||||
j. Licensor means the individual(s) or entity(ies) granting rights
|
||||
under this Public License.
|
||||
|
||||
k. NonCommercial means not primarily intended for or directed towards
|
||||
commercial advantage or monetary compensation. For purposes of
|
||||
this Public License, the exchange of the Licensed Material for
|
||||
other material subject to Copyright and Similar Rights by digital
|
||||
file-sharing or similar means is NonCommercial provided there is
|
||||
no payment of monetary compensation in connection with the
|
||||
exchange.
|
||||
|
||||
l. Share means to provide material to the public by any means or
|
||||
process that requires permission under the Licensed Rights, such
|
||||
as reproduction, public display, public performance, distribution,
|
||||
dissemination, communication, or importation, and to make material
|
||||
available to the public including in ways that members of the
|
||||
public may access the material from a place and at a time
|
||||
individually chosen by them.
|
||||
|
||||
m. Sui Generis Database Rights means rights other than copyright
|
||||
resulting from Directive 96/9/EC of the European Parliament and of
|
||||
the Council of 11 March 1996 on the legal protection of databases,
|
||||
as amended and/or succeeded, as well as other essentially
|
||||
equivalent rights anywhere in the world.
|
||||
|
||||
n. You means the individual or entity exercising the Licensed Rights
|
||||
under this Public License. Your has a corresponding meaning.
|
||||
|
||||
|
||||
Section 2 -- Scope.
|
||||
|
||||
a. License grant.
|
||||
|
||||
1. Subject to the terms and conditions of this Public License,
|
||||
the Licensor hereby grants You a worldwide, royalty-free,
|
||||
non-sublicensable, non-exclusive, irrevocable license to
|
||||
exercise the Licensed Rights in the Licensed Material to:
|
||||
|
||||
a. reproduce and Share the Licensed Material, in whole or
|
||||
in part, for NonCommercial purposes only; and
|
||||
|
||||
b. produce, reproduce, and Share Adapted Material for
|
||||
NonCommercial purposes only.
|
||||
|
||||
2. Exceptions and Limitations. For the avoidance of doubt, where
|
||||
Exceptions and Limitations apply to Your use, this Public
|
||||
License does not apply, and You do not need to comply with
|
||||
its terms and conditions.
|
||||
|
||||
3. Term. The term of this Public License is specified in Section
|
||||
6(a).
|
||||
|
||||
4. Media and formats; technical modifications allowed. The
|
||||
Licensor authorizes You to exercise the Licensed Rights in
|
||||
all media and formats whether now known or hereafter created,
|
||||
and to make technical modifications necessary to do so. The
|
||||
Licensor waives and/or agrees not to assert any right or
|
||||
authority to forbid You from making technical modifications
|
||||
necessary to exercise the Licensed Rights, including
|
||||
technical modifications necessary to circumvent Effective
|
||||
Technological Measures. For purposes of this Public License,
|
||||
simply making modifications authorized by this Section 2(a)
|
||||
(4) never produces Adapted Material.
|
||||
|
||||
5. Downstream recipients.
|
||||
|
||||
a. Offer from the Licensor -- Licensed Material. Every
|
||||
recipient of the Licensed Material automatically
|
||||
receives an offer from the Licensor to exercise the
|
||||
Licensed Rights under the terms and conditions of this
|
||||
Public License.
|
||||
|
||||
b. Additional offer from the Licensor -- Adapted Material.
|
||||
Every recipient of Adapted Material from You
|
||||
automatically receives an offer from the Licensor to
|
||||
exercise the Licensed Rights in the Adapted Material
|
||||
under the conditions of the Adapter's License You apply.
|
||||
|
||||
c. No downstream restrictions. You may not offer or impose
|
||||
any additional or different terms or conditions on, or
|
||||
apply any Effective Technological Measures to, the
|
||||
Licensed Material if doing so restricts exercise of the
|
||||
Licensed Rights by any recipient of the Licensed
|
||||
Material.
|
||||
|
||||
6. No endorsement. Nothing in this Public License constitutes or
|
||||
may be construed as permission to assert or imply that You
|
||||
are, or that Your use of the Licensed Material is, connected
|
||||
with, or sponsored, endorsed, or granted official status by,
|
||||
the Licensor or others designated to receive attribution as
|
||||
provided in Section 3(a)(1)(A)(i).
|
||||
|
||||
b. Other rights.
|
||||
|
||||
1. Moral rights, such as the right of integrity, are not
|
||||
licensed under this Public License, nor are publicity,
|
||||
privacy, and/or other similar personality rights; however, to
|
||||
the extent possible, the Licensor waives and/or agrees not to
|
||||
assert any such rights held by the Licensor to the limited
|
||||
extent necessary to allow You to exercise the Licensed
|
||||
Rights, but not otherwise.
|
||||
|
||||
2. Patent and trademark rights are not licensed under this
|
||||
Public License.
|
||||
|
||||
3. To the extent possible, the Licensor waives any right to
|
||||
collect royalties from You for the exercise of the Licensed
|
||||
Rights, whether directly or through a collecting society
|
||||
under any voluntary or waivable statutory or compulsory
|
||||
licensing scheme. In all other cases the Licensor expressly
|
||||
reserves any right to collect such royalties, including when
|
||||
the Licensed Material is used other than for NonCommercial
|
||||
purposes.
|
||||
|
||||
|
||||
Section 3 -- License Conditions.
|
||||
|
||||
Your exercise of the Licensed Rights is expressly made subject to the
|
||||
following conditions.
|
||||
|
||||
a. Attribution.
|
||||
|
||||
1. If You Share the Licensed Material (including in modified
|
||||
form), You must:
|
||||
|
||||
a. retain the following if it is supplied by the Licensor
|
||||
with the Licensed Material:
|
||||
|
||||
i. identification of the creator(s) of the Licensed
|
||||
Material and any others designated to receive
|
||||
attribution, in any reasonable manner requested by
|
||||
the Licensor (including by pseudonym if
|
||||
designated);
|
||||
|
||||
ii. a copyright notice;
|
||||
|
||||
iii. a notice that refers to this Public License;
|
||||
|
||||
iv. a notice that refers to the disclaimer of
|
||||
warranties;
|
||||
|
||||
v. a URI or hyperlink to the Licensed Material to the
|
||||
extent reasonably practicable;
|
||||
|
||||
b. indicate if You modified the Licensed Material and
|
||||
retain an indication of any previous modifications; and
|
||||
|
||||
c. indicate the Licensed Material is licensed under this
|
||||
Public License, and include the text of, or the URI or
|
||||
hyperlink to, this Public License.
|
||||
|
||||
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||
reasonable manner based on the medium, means, and context in
|
||||
which You Share the Licensed Material. For example, it may be
|
||||
reasonable to satisfy the conditions by providing a URI or
|
||||
hyperlink to a resource that includes the required
|
||||
information.
|
||||
3. If requested by the Licensor, You must remove any of the
|
||||
information required by Section 3(a)(1)(A) to the extent
|
||||
reasonably practicable.
|
||||
|
||||
b. ShareAlike.
|
||||
|
||||
In addition to the conditions in Section 3(a), if You Share
|
||||
Adapted Material You produce, the following conditions also apply.
|
||||
|
||||
1. The Adapter's License You apply must be a Creative Commons
|
||||
license with the same License Elements, this version or
|
||||
later, or a BY-NC-SA Compatible License.
|
||||
|
||||
2. You must include the text of, or the URI or hyperlink to, the
|
||||
Adapter's License You apply. You may satisfy this condition
|
||||
in any reasonable manner based on the medium, means, and
|
||||
context in which You Share Adapted Material.
|
||||
|
||||
3. You may not offer or impose any additional or different terms
|
||||
or conditions on, or apply any Effective Technological
|
||||
Measures to, Adapted Material that restrict exercise of the
|
||||
rights granted under the Adapter's License You apply.
|
||||
|
||||
|
||||
Section 4 -- Sui Generis Database Rights.
|
||||
|
||||
Where the Licensed Rights include Sui Generis Database Rights that
|
||||
apply to Your use of the Licensed Material:
|
||||
|
||||
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
|
||||
to extract, reuse, reproduce, and Share all or a substantial
|
||||
portion of the contents of the database for NonCommercial purposes
|
||||
only;
|
||||
|
||||
b. if You include all or a substantial portion of the database
|
||||
contents in a database in which You have Sui Generis Database
|
||||
Rights, then the database in which You have Sui Generis Database
|
||||
Rights (but not its individual contents) is Adapted Material,
|
||||
including for purposes of Section 3(b); and
|
||||
|
||||
c. You must comply with the conditions in Section 3(a) if You Share
|
||||
all or a substantial portion of the contents of the database.
|
||||
|
||||
For the avoidance of doubt, this Section 4 supplements and does not
|
||||
replace Your obligations under this Public License where the Licensed
|
||||
Rights include other Copyright and Similar Rights.
|
||||
|
||||
|
||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||
|
||||
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
||||
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
||||
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
||||
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
||||
|
||||
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
||||
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
|
||||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
|
||||
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
|
||||
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
|
||||
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
|
||||
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
||||
|
||||
c. The disclaimer of warranties and limitation of liability provided
|
||||
above shall be interpreted in a manner that, to the extent
|
||||
possible, most closely approximates an absolute disclaimer and
|
||||
waiver of all liability.
|
||||
|
||||
|
||||
Section 6 -- Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and
|
||||
Similar Rights licensed here. However, if You fail to comply with
|
||||
this Public License, then Your rights under this Public License
|
||||
terminate automatically.
|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under
|
||||
Section 6(a), it reinstates:
|
||||
|
||||
1. automatically as of the date the violation is cured, provided
|
||||
it is cured within 30 days of Your discovery of the
|
||||
violation; or
|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||
right the Licensor may have to seek remedies for Your violations
|
||||
of this Public License.
|
||||
|
||||
c. For the avoidance of doubt, the Licensor may also offer the
|
||||
Licensed Material under separate terms or conditions or stop
|
||||
distributing the Licensed Material at any time; however, doing so
|
||||
will not terminate this Public License.
|
||||
|
||||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||
License.
|
||||
|
||||
|
||||
Section 7 -- Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different
|
||||
terms or conditions communicated by You unless expressly agreed.
|
||||
|
||||
b. Any arrangements, understandings, or agreements regarding the
|
||||
Licensed Material not stated herein are separate from and
|
||||
independent of the terms and conditions of this Public License.
|
||||
|
||||
c. The License does not apply and no license is granted for
|
||||
taking action on behalf of a Nation or State or Government,
|
||||
be it military, law enforcement, agent, spy, hacker, developer,
|
||||
this list is not exhaustive.
|
||||
|
||||
d. The License does not apply and no license is granted to actors
|
||||
taking action to oppress, harm, injure, kill, whether
|
||||
physically or psycholocially.
|
||||
|
||||
e. The License does not apply and no license is granted to actors
|
||||
acting on behalf of any party previously found guilty of committing
|
||||
war crimes at any point in time.
|
||||
|
||||
f. The License does not apply and no license is granted to actors
|
||||
acting on behalf of any party previously found not respecting the
|
||||
Universal Declaration of Human Rights at any point in time.
|
||||
|
||||
g. The License does not apply and no license is granted to actors
|
||||
acting with the intent of surveilling a population or the intent of
|
||||
gathering information on spefific or non-specific populations and/or
|
||||
target demographics.
|
||||
|
||||
|
||||
Section 8 -- Interpretation.
|
||||
|
||||
a. For the avoidance of doubt, this Public License does not, and
|
||||
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||
conditions on any use of the Licensed Material that could lawfully
|
||||
be made without permission under this Public License.
|
||||
|
||||
b. To the extent possible, if any provision of this Public License is
|
||||
deemed unenforceable, it shall be automatically reformed to the
|
||||
minimum extent necessary to make it enforceable. If the provision
|
||||
cannot be reformed, it shall be severed from this Public License
|
||||
without affecting the enforceability of the remaining terms and
|
||||
conditions.
|
||||
|
||||
c. No term or condition of this Public License will be waived and no
|
||||
failure to comply consented to unless expressly agreed to by the
|
||||
Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted
|
||||
as a limitation upon, or waiver of, any privileges and immunities
|
||||
that apply to the Licensor or You, including from the legal
|
||||
processes of any jurisdiction or authority.
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public
|
||||
licenses. Notwithstanding, Creative Commons may elect to apply one of
|
||||
its public licenses to material it publishes and in those instances
|
||||
will be considered the “Licensor.” The text of the Creative Commons
|
||||
public licenses is dedicated to the public domain under the CC0 Public
|
||||
Domain Dedication. Except for the limited purpose of indicating that
|
||||
material is shared under a Creative Commons public license or as
|
||||
otherwise permitted by the Creative Commons policies published at
|
||||
creativecommons.org/policies, Creative Commons does not authorize the
|
||||
use of the trademark "Creative Commons" or any other trademark or logo
|
||||
of Creative Commons without its prior written consent including,
|
||||
without limitation, in connection with any unauthorized modifications
|
||||
to any of its public licenses or any other arrangements,
|
||||
understandings, or agreements concerning use of licensed material. For
|
||||
the avoidance of doubt, this paragraph does not form part of the
|
||||
public licenses.
|
||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
@ -0,0 +1,69 @@
|
||||
# [monstre](https://code.juke.fr/kay/monstre)
|
||||
make png icons for project with background colors and emojis available on monstre.comfy.center
|
||||
|
||||
## install
|
||||
|
||||
latest version is available at https://monstre.comfy.center/
|
||||
|
||||
## features
|
||||
|
||||
- it make batch png icons for projects with background colors and emojis
|
||||
- one icon generated per line of emojis and background is randomly selected from acceptable contrast ration list
|
||||
- can also convert words or sentences to emojis via a free external "natural language processing" api
|
||||
- generates a zip archive
|
||||
|
||||
|
||||
|
||||
## License
|
||||
|
||||
Most all of my work is now licensed under **a modified** [CC-BY-NC-SA 4.0 AFEdit](https://code.juke.fr/kay/license/raw/branch/main/LICENSE) plus accounting for states existing in our world on top of capitalism.
|
||||
|
||||
This is a weird choice for code right?
|
||||
|
||||
Here are a few key reasons:
|
||||
- my definition of "open" involves being able to share and modify, you are able to do such things, just not make money off of it, or oppress people
|
||||
- my definition of "free" involves being able to share and modify, you are able to do such things, not just make money off of it, or oppressing people
|
||||
|
||||
So no, amongst other things, this list is not exhaustive,
|
||||
- you cannot have somebody work on my tool and redistribute it to your employees
|
||||
- you cannot resell copies of this because in this age distribution is not done with floppy disks and the internet is a thing
|
||||
- you cannot use it to generate revenue yourself
|
||||
- you cannot use it to "generate value" in a capitalistic sense
|
||||
- you cannot use it in any military capacity
|
||||
- you cannot use it in any law enforcement capacity
|
||||
- you cannot use it in any state backed capacity
|
||||
- you cannot use it in any surveillance capacity
|
||||
- you cannot use it if you represent the interests of a state
|
||||
- you cannot use it to oppress, spy, control in any capacity
|
||||
- you cannot use it to injure, harm, kill, whether physically or psychologically
|
||||
|
||||
You can, however,
|
||||
- change it to do whatever you please
|
||||
- share it to anyone you please with attribution and under the same license
|
||||
- use it as much as you please
|
||||
- and probably a bunch of other cool things that are possible outside of a capitalistic, imperialistic frame of reference that permeates the tech scene
|
||||
|
||||
Most of the "arguments" for how "free" and "open" source licenses are done still to this day stem from archaic concepts that might not even be relevant these days and I fail to see the issue with this license not being "interoperable" with a bunch of what I deem to be "bad" licenses, as they all allow for commercial usage.
|
||||
|
||||
I also will not make any attempts to monetize these works and will at most ever offer the possibility to donate to me directly if you enjoy what I do.
|
||||
|
||||
Thank you that is all.
|
||||
|
||||
## Development
|
||||
|
||||
To clone the repository locally:
|
||||
|
||||
```bash
|
||||
$ git clone https://code.juke.fr/kay/monstre.git
|
||||
```
|
||||
|
||||
## Contributing
|
||||
|
||||
More to come later.
|
||||
|
||||
### Issues
|
||||
Open new issues by mailing [eutychia.gitlab+monstre-issue@gmail.com](mailto:eutychia.gitlab+monstre-issue@gmail.com)
|
||||
|
||||
---
|
||||
beep boop
|
||||
|
@ -0,0 +1,24 @@
|
||||
user root;
|
||||
worker_processes auto;
|
||||
|
||||
error_log /var/log/nginx/error.log warn;
|
||||
|
||||
events {
|
||||
worker_connections 1024;
|
||||
}
|
||||
|
||||
http {
|
||||
include /etc/nginx/mime.types;
|
||||
default_type application/octet-stream;
|
||||
sendfile off;
|
||||
access_log off;
|
||||
keepalive_timeout 3000;
|
||||
server {
|
||||
listen 5000;
|
||||
root /usr/share/nginx/html;
|
||||
index index.html;
|
||||
server_name localhost;
|
||||
client_max_body_size 16m;
|
||||
}
|
||||
}
|
||||
|
Binary file not shown.
After Width: | Height: | Size: 46 KiB |
@ -0,0 +1,147 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta
|
||||
name="viewport"
|
||||
content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"
|
||||
/>
|
||||
<meta http-equiv="X-UA-Compatible" content="ie=edge" />
|
||||
<title>monstre</title>
|
||||
<meta name="description" content="a batch emoji icon generator" />
|
||||
<link rel="icon" type="image/x-icon" href="favicon.ico" />
|
||||
<link href="main.css" rel="stylesheet" />
|
||||
<style>
|
||||
a:hover {
|
||||
background-color: transparent !important;
|
||||
text-decoration: underline;
|
||||
}
|
||||
|
||||
.monstre-convert:focus {
|
||||
background-color: #ff5555;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
|
||||
<body class="terminal">
|
||||
<div class="container">
|
||||
<hr />
|
||||
<a
|
||||
href="https://code.eutychia.org/kay/monstre"
|
||||
target="_blank"
|
||||
class="btn btn-error btn-ghost btn-block"
|
||||
>get the source code for this project</a
|
||||
>
|
||||
<br />
|
||||
<main>
|
||||
<form id="form">
|
||||
<fieldset>
|
||||
<legend>
|
||||
<h1>monstre, a batch emoji icon generator</h1>
|
||||
</legend>
|
||||
<div class="form-group" style="text-align: center; display: none">
|
||||
<canvas
|
||||
alt="this is used to render the icons and not displayed to the user"
|
||||
id="glCanvas"
|
||||
width="512"
|
||||
height="512"
|
||||
></canvas>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="icon_size">icon size in pixels</label>
|
||||
<input type="text" id="icon_size" placeholder="512" value="512" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="emoji_size">emoji size in pixels</label>
|
||||
<input
|
||||
type="text"
|
||||
id="emoji_size"
|
||||
placeholder="384"
|
||||
value="384"
|
||||
/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="contrast_ratio"
|
||||
>minimum contrast ratio, higher value means easier to read, but
|
||||
backgrounds may be less random</label
|
||||
>
|
||||
<input
|
||||
type="text"
|
||||
id="contrast_ratio"
|
||||
placeholder="2.5"
|
||||
value="2.5"
|
||||
/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="background_colors"
|
||||
>background colors, randomly picked from acceptable contrast
|
||||
ratios for each emoji</label
|
||||
>
|
||||
<textarea
|
||||
cols="30"
|
||||
id="background_colors"
|
||||
name="background_colors"
|
||||
rows="10"
|
||||
>#282A36 #F8F8F2 #44475A #6272A4 #FF5555 #FFB86C #F1FA8C #50FA7B #BD93F9 #8BE9FD #FF79C6</textarea
|
||||
>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="emojis"
|
||||
>emojis, one icon generated per line, only emojis get
|
||||
rendered</label
|
||||
>
|
||||
<textarea cols="30" id="emojis" name="emojis" rows="10">🤖 📖 ❤️🔥 🐵 🐵 this text wont
|
||||
get exported but you can try converting it 🎄 🎄 🥺</textarea
|
||||
>
|
||||
<p>
|
||||
you can also type words or sentences and use the api below to
|
||||
try and match them to an emoji automatically
|
||||
</p>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="api_key"
|
||||
>convert words or sentences to emojis via a free third party api
|
||||
<b>(optional)</b></label
|
||||
>
|
||||
<div class="same-line">
|
||||
<input
|
||||
id="api_key"
|
||||
name="api_key"
|
||||
type="text"
|
||||
value=""
|
||||
placeholder="api key would go here"
|
||||
style="width: 70%"
|
||||
/>
|
||||
<button
|
||||
class="btn monstre-convert"
|
||||
onclick="monstre_convert()"
|
||||
style="width: 20%"
|
||||
>
|
||||
convert
|
||||
</button>
|
||||
</div>
|
||||
<p>
|
||||
<a
|
||||
style="color: #6272a4 !important"
|
||||
href="https://t3chflicks.org/Login/"
|
||||
target="_blank"
|
||||
>you can register for a free api key with 100 credits (1 emoji
|
||||
translation is one credit) over here</a
|
||||
>
|
||||
</p>
|
||||
</div>
|
||||
<div class="form-group" style="text-align: center">
|
||||
<button class="btn btn-default" onclick="monstre_save()">
|
||||
generate and pack icons into a zip (go!)
|
||||
</button>
|
||||
</div>
|
||||
</fieldset>
|
||||
</form>
|
||||
</main>
|
||||
<hr />
|
||||
</div>
|
||||
<script src="libs/FileSaver.min.js"></script>
|
||||
<script src="libs/jszip.min.js"></script>
|
||||
<script src="main.js"></script>
|
||||
</body>
|
||||
</html>
|
@ -0,0 +1,158 @@
|
||||
(function (a, b) {
|
||||
if ("function" == typeof define && define.amd) define([], b);
|
||||
else if ("undefined" != typeof exports) b();
|
||||
else {
|
||||
b(), (a.FileSaver = { exports: {} }.exports);
|
||||
}
|
||||
})(this, function () {
|
||||
"use strict";
|
||||
function b(a, b) {
|
||||
return (
|
||||
"undefined" == typeof b
|
||||
? (b = { autoBom: !1 })
|
||||
: "object" != typeof b &&
|
||||
(console.warn("Deprecated: Expected third argument to be a object"),
|
||||
(b = { autoBom: !b })),
|
||||
b.autoBom &&
|
||||
/^\s*(?:text\/\S*|application\/xml|\S*\/\S*\+xml)\s*;.*charset\s*=\s*utf-8/i.test(
|
||||
a.type
|
||||
)
|
||||
? new Blob(["\uFEFF", a], { type: a.type })
|
||||
: a
|
||||
);
|
||||
}
|
||||
function c(a, b, c) {
|
||||
var d = new XMLHttpRequest();
|
||||
d.open("GET", a),
|
||||
(d.responseType = "blob"),
|
||||
(d.onload = function () {
|
||||
g(d.response, b, c);
|
||||
}),
|
||||
(d.onerror = function () {
|
||||
console.error("could not download file");
|
||||
}),
|
||||
d.send();
|
||||
}
|
||||
function d(a) {
|
||||
var b = new XMLHttpRequest();
|
||||
b.open("HEAD", a, !1);
|
||||
try {
|
||||
b.send();
|
||||
} catch (a) {}
|
||||
return 200 <= b.status && 299 >= b.status;
|
||||
}
|
||||
function e(a) {
|
||||
try {
|
||||
a.dispatchEvent(new MouseEvent("click"));
|
||||
} catch (c) {
|
||||
var b = document.createEvent("MouseEvents");
|
||||
b.initMouseEvent(
|
||||
"click",
|
||||
!0,
|
||||
!0,
|
||||
window,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
80,
|
||||
20,
|
||||
!1,
|
||||
!1,
|
||||
!1,
|
||||
!1,
|
||||
0,
|
||||
null
|
||||
),
|
||||
a.dispatchEvent(b);
|
||||
}
|
||||
}
|
||||
var f =
|
||||
"object" == typeof window && window.window === window
|
||||
? window
|
||||
: "object" == typeof self && self.self === self
|
||||
? self
|
||||
: "object" == typeof global && global.global === global
|
||||
? global
|
||||
: void 0,
|
||||
a =
|
||||
/Macintosh/.test(navigator.userAgent) &&
|
||||
/AppleWebKit/.test(navigator.userAgent) &&
|
||||
!/Safari/.test(navigator.userAgent),
|
||||
g =
|
||||
f.saveAs ||
|
||||
("object" != typeof window || window !== f
|
||||
? function () {}
|
||||
: "download" in HTMLAnchorElement.prototype && !a
|
||||
? function (b, g, h) {
|
||||
var i = f.URL || f.webkitURL,
|
||||
j = document.createElement("a");
|
||||
(g = g || b.name || "download"),
|
||||
(j.download = g),
|
||||
(j.rel = "noopener"),
|
||||
"string" == typeof b
|
||||
? ((j.href = b),
|
||||
j.origin === location.origin
|
||||
? e(j)
|
||||
: d(j.href)
|
||||
? c(b, g, h)
|
||||
: e(j, (j.target = "_blank")))
|
||||
: ((j.href = i.createObjectURL(b)),
|
||||
setTimeout(function () {
|
||||
i.revokeObjectURL(j.href);
|
||||
}, 4e4),
|
||||
setTimeout(function () {
|
||||
e(j);
|
||||
}, 0));
|
||||
}
|
||||
: "msSaveOrOpenBlob" in navigator
|
||||
? function (f, g, h) {
|
||||
if (((g = g || f.name || "download"), "string" != typeof f))
|
||||
navigator.msSaveOrOpenBlob(b(f, h), g);
|
||||
else if (d(f)) c(f, g, h);
|
||||
else {
|
||||
var i = document.createElement("a");
|
||||
(i.href = f),
|
||||
(i.target = "_blank"),
|
||||
setTimeout(function () {
|
||||
e(i);
|
||||
});
|
||||
}
|
||||
}
|
||||
: function (b, d, e, g) {
|
||||
if (
|
||||
((g = g || open("", "_blank")),
|
||||
g &&
|
||||
(g.document.title = g.document.body.innerText =
|
||||
"downloading..."),
|
||||
"string" == typeof b)
|
||||
)
|
||||
return c(b, d, e);
|
||||
var h = "application/octet-stream" === b.type,
|
||||
i = /constructor/i.test(f.HTMLElement) || f.safari,
|
||||
j = /CriOS\/[\d]+/.test(navigator.userAgent);
|
||||
if ((j || (h && i) || a) && "undefined" != typeof FileReader) {
|
||||
var k = new FileReader();
|
||||
(k.onloadend = function () {
|
||||
var a = k.result;
|
||||
(a = j
|
||||
? a
|
||||
: a.replace(/^data:[^;]*;/, "data:attachment/file;")),
|
||||
g ? (g.location.href = a) : (location = a),
|
||||
(g = null);
|
||||
}),
|
||||
k.readAsDataURL(b);
|
||||
} else {
|
||||
var l = f.URL || f.webkitURL,
|
||||
m = l.createObjectURL(b);
|
||||
g ? (g.location = m) : (location.href = m),
|
||||
(g = null),
|
||||
setTimeout(function () {
|
||||
l.revokeObjectURL(m);
|
||||
}, 4e4);
|
||||
}
|
||||
});
|
||||
(f.saveAs = g.saveAs = g),
|
||||
"undefined" != typeof module && (module.exports = g);
|
||||
});
|
||||
|
||||
//# sourceMappingURL=FileSaver.min.js.map
|
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,200 @@
|
||||
function main() {
|
||||
const canvas = document.querySelector("#glCanvas");
|
||||
const ctx = canvas.getContext("2d");
|
||||
|
||||
if (ctx === null) {
|
||||
alert(
|
||||
"Unable to initialize WebGL. Your browser or machine may not support it.",
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
function luminance(r, g, b) {
|
||||
var a = [r, g, b].map(function (v) {
|
||||
v /= 255;
|
||||
return v <= 0.03928 ? v / 12.92 : Math.pow((v + 0.055) / 1.055, 2.4);
|
||||
});
|
||||
return a[0] * 0.2126 + a[1] * 0.7152 + a[2] * 0.0722;
|
||||
}
|
||||
function contrast(rgb1, rgb2) {
|
||||
var lum1 = luminance(rgb1[0], rgb1[1], rgb1[2]);
|
||||
var lum2 = luminance(rgb2[0], rgb2[1], rgb2[2]);
|
||||
var brightest = Math.max(lum1, lum2);
|
||||
var darkest = Math.min(lum1, lum2);
|
||||
return (brightest + 0.05) / (darkest + 0.05);
|
||||
}
|
||||
|
||||
function hexToRgb(hex) {
|
||||
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
|
||||
return result
|
||||
? [
|
||||
parseInt(result[1], 16),
|
||||
parseInt(result[2], 16),
|
||||
parseInt(result[3], 16),
|
||||
]
|
||||
: null;
|
||||
}
|
||||
|
||||
window.monstre_convert = async () => {
|
||||
const words = document
|
||||
.getElementById("emojis")
|
||||
.value.split("\n")
|
||||
.filter((v) => v !== "");
|
||||
|
||||
const api_key = document.getElementById("api_key").value;
|
||||
|
||||
const emojis = words.map((w) =>
|
||||
/\p{Extended_Pictographic}/u.test(w)
|
||||
? // dont worry about it im tired
|
||||
// TODO: make better tho
|
||||
{ most_similar: [{ emoji: w }] }
|
||||
: fetch("https://api.t3chflicks.org./emoji-search/recommendations", {
|
||||
headers: {
|
||||
accept: "*/*",
|
||||
"accept-language": "en-US,en;q=0.9",
|
||||
"cache-control": "no-cache",
|
||||
"content-type": "application/json",
|
||||
pragma: "no-cache",
|
||||
"sec-ch-ua": '" Not A;Brand";v="99", "Chromium";v="96"',
|
||||
"sec-ch-ua-mobile": "?0",
|
||||
"sec-ch-ua-platform": '"Linux"',
|
||||
"sec-fetch-dest": "empty",
|
||||
"sec-fetch-mode": "cors",
|
||||
"sec-fetch-site": "cross-site",
|
||||
},
|
||||
body: `{\"key\":\"${api_key}\",\"search\":\"${w}\",\"quantity\":1}`,
|
||||
method: "POST",
|
||||
mode: "cors",
|
||||
credentials: "omit",
|
||||
}).then((response) => response.json()),
|
||||
);
|
||||
|
||||
const actualemojis = (await Promise.all(emojis))
|
||||
.map((e) => e?.most_similar[0]?.emoji)
|
||||
.map((e, i) => (!e ? words[i] : e))
|
||||
.join("\n");
|
||||
|
||||
document.getElementById("emojis").value = actualemojis;
|
||||
};
|
||||
|
||||
window.monstre_draw = (backgrounds, word, wordindex) => {
|
||||
canvas.width = document.getElementById("icon_size").value;
|
||||
canvas.height = document.getElementById("icon_size").value;
|
||||
|
||||
// reset background on ever draw so we arent biased for contrasting thingy
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// render emoji without bg (or with white bg) and average every 10px color
|
||||
const font = `${document.getElementById("emoji_size").value}px serif`;
|
||||
ctx.font = font;
|
||||
const fontSize = document.getElementById("emoji_size").value;
|
||||
const { width: textWidth } = ctx.measureText(word);
|
||||
|
||||
ctx.fillText(
|
||||
word,
|
||||
canvas.width / 2 - textWidth / 2,
|
||||
canvas.height / 2 + fontSize / 2,
|
||||
);
|
||||
|
||||
// sample 900 points should be enough
|
||||
// should also work on lower scales i guess it would just round up the nearest pixels
|
||||
// and like just duplicate the same values over and over
|
||||
let points = [];
|
||||
for (let x = 0; x < canvas.width / 30; x++) {
|
||||
for (let y = 0; y < canvas.width / 30; y++) {
|
||||
points.push(
|
||||
ctx.getImageData(
|
||||
(x * canvas.width) / 30,
|
||||
(y * canvas.width) / 30,
|
||||
1,
|
||||
1,
|
||||
).data,
|
||||
);
|
||||
}
|
||||
}
|
||||
points = points.filter(
|
||||
([pr, pg, pb, pa]) => pr !== 0 && pg !== 0 && pb !== 0 && pa !== 0,
|
||||
);
|
||||
const totalPoints = points.length;
|
||||
const totalPointsValues = points.reduce(
|
||||
([r, g, b], [cr, cg, cb]) => {
|
||||
r += cr;
|
||||
g += cg;
|
||||
b += cb;
|
||||
return [r, g, b];
|
||||
},
|
||||
[0, 0, 0],
|
||||
);
|
||||
const pointsAverage = [
|
||||
totalPointsValues[0] / totalPoints,
|
||||
totalPointsValues[1] / totalPoints,
|
||||
totalPointsValues[2] / totalPoints,
|
||||
];
|
||||
|
||||
// give to that to contrast algo
|
||||
const contrastV = backgrounds
|
||||
.map((bg, index) => ({
|
||||
contrast: contrast(pointsAverage, hexToRgb(bg)),
|
||||
index,
|
||||
}))
|
||||
.filter(
|
||||
(v) =>
|
||||
v.contrast >
|
||||
Number.parseFloat(document.getElementById("contrast_ratio").value),
|
||||
);
|
||||
|
||||
const randomElement =
|
||||
contrastV[Math.floor(Math.random() * contrastV.length)];
|
||||
ctx.fillStyle = backgrounds[randomElement.index];
|
||||
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
ctx.fillText(
|
||||
word,
|
||||
canvas.width / 2 - textWidth / 2,
|
||||
canvas.height / 2 + fontSize / 2.7, // i have no clue why this needs to be... but it does... i think...
|
||||
// maybe its even only a linux thing or only a me setup thing, who nose, good luck
|
||||
// WARN: i guess if you looking for something fucky this might be it
|
||||
);
|
||||
|
||||
return new Promise((resolve, reject) =>
|
||||
canvas.toBlob((blob) => {
|
||||
resolve({
|
||||
blob,
|
||||
filename: `icon-${wordindex}-${word}-${canvas.width}x${canvas.height}.png`,
|
||||
});
|
||||
}),
|
||||
);
|
||||
};
|
||||
|
||||
window.monstre_save = async () => {
|
||||
const backgrounds = document
|
||||
.getElementById("background_colors")
|
||||
.value.split("\n")
|
||||
.filter((v) => v !== "");
|
||||
const words = document
|
||||
.getElementById("emojis")
|
||||
.value.split("\n")
|
||||
.filter((v) => v !== "")
|
||||
.filter((v) => /\p{Extended_Pictographic}/u.test(v));
|
||||
const files = words.map((w, idx) =>
|
||||
window.monstre_draw(backgrounds, w, idx),
|
||||
);
|
||||
|
||||
const awaitened = await Promise.all(files);
|
||||
const zip = awaitened.reduce(
|
||||
(z, { blob, filename }) => z.file(filename, blob),
|
||||
new JSZip(),
|
||||
);
|
||||
return zip.generateAsync({ type: "blob" }).then(function (content) {
|
||||
return saveAs(content, "icons.zip");
|
||||
});
|
||||
};
|
||||
|
||||
// // proprietary nasa code
|
||||
document.getElementById("form").addEventListener("submit", (e) => {
|
||||
e.preventDefault();
|
||||
});
|
||||
}
|
||||
|
||||
window.onload = main;
|
Loading…
Reference in New Issue